This paper presents analyses of different methods of postprocessing lines that have resulted from the raster-to-vector conversion
of black and white line drawing. Special attention was paid to the borders of connected components of maps. These methods
are implemented with compression and smoothing algorithms. Smoothing algorithms can enhance accuracy, so using both smoothing
and compression algorithms in succession gives a more accurate result than using only a compression algorithm. The paper also
shows that a map in vector format may require more memory than a map in raster format. The Appendix contains a detailed description
of the new smoothing method (continuous local weighted averaging) suggested by the authors.